Sunday, 1 September 2024

Rule Changes Explained in NEW HARRY POTTER: QUIDDITCH CHAMPIONS Trailer

We're less than two days away from the launch of Harry Potter: Quidditch Champions, with the wizarding sport set to arrive on both current and last generation Xbox and PlayStation consoles, as well as PC. In addition to this, PlayStation Plus subscribers will be able to add it to their catalogue free of charge through their monthly free games. Given how close we are to its release, Warner Bros. Games are continuing to build hype by dropping a brand new trailer to explain its rules.

The lengthy video is likely to divide fans, explaining several changes to the beloved game. In both the books and movies, players score points in one of two ways, either by scoring goals with the Quaffle or catching the Golden Snitch. The former scores 10 points per goal, whereas the latter gives the team of whoever catches the Snitch 150 points, ending the game in the process. Where the game is set to divert from this is with the Snitch, with it now only granting players a modest 30 points. Additionally, catching this golden trinket won't instantly bring an end to the game, with the winning team being the first to reach 100 points or whoevers leading when the time limit expires. 

Given the vast amount of points players would gain from catching the Golden Snitch, it makes sense that Unbroken Studios would deviate from the books in some form or another. Not only does this even the playing field, with whoever catches the Snitch almost guaranteed to win otherwise, but it also allows players to focus on more than just this primary objective. Despite this I do feel the decision to prevent the game from ending once the Snitch is caught is unnecessary. As seen in the book, there are moments where you can catch this swift ball and not win the game, with the potential of this in the game allowing for a mindful approach when chasing after it. Even with this change, the choice to cap scoring at 100 points also seems a bit random, with the 150 points players would have scored by catching the Snitch being a more appropriate target. Nevertheless it will be interesting to see how the game shapes up when it releases, with it sure to divide fans one way or another.

Harry Potter: Quidditch Champions is set to arrive on Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4 and PC on September 3rd, coming to Nintendo Switch at a later date.

STAR WARS OUTLAWS Review

The galaxy far, far away has seen its fair share of video games over the years, with some being instant classics, whilst others have missed the target worse than a Storm Trooper. Through this we've seen everything from lightsaber combat to first-person shooters, and even pod racing. One thing we've surprisingly not seen up until now is a full fledged open world game, with Jedi: Fallen Order and Survivor being the closest we've seen. This all changed with the release of Star Wars Outlaws, with Ubisoft's first venture into the franchise looking to deliver an experience unlike anything we've seen before.

Taking place between the events of The Empire Strikes Back and Return of the Jedi, the game sees players take control of Kay Vess, a cunning thief looking to make a better life for herself. Just when it looks as if our scoundrel has stumbled upon the heist of a lifetime, the rug is quickly pulled out from under her, forcing her to abscond from her home planet. This leads Kay on a voyage through the galaxy , with the light-fingered outlaw being swiftly introduced to the galactic underworld.

When all is said and done, there isn't any real originality within this game, with most of its elements being borrowed. What it does do very well, is turn them into something unique, allowing for a Star Wars experience unlike any we've seen before. 

An early example of this comes in the form of your adorable companion, Nix, with the cunning pet being a pivotal aid in navigating the criminal underworld of Outlaws. Acting like a pocket sized Arkham detective vision, your furry friend will let you spot nearby enemies, allowing for a stealthy approach to missions. This isn't all Nix is useful for, with players being able to use him to both distract and attack enemies as well as disable machinery and access out of reach terminals. If that wasn’t enough, players are also able to use him to fetch items as well as steal both credits and weapons from unsuspecting NPCs. Though this quickly becomes a novelty, it is a nifty take on an established stealth technique, with Nix himself proving to be a cute addition.

Though the game favours a stealthy approach most of the time, it isn't always a necessity, with there being plenty of occasions where it's not even an option. When this is the case, or if you simply prefer a gung-ho approach, the game offers a third-person shooter perspective, arming Kay with a trusty blaster. As players progress through the game they'll find various modules and upgrade materials, increasing both the power and capabilities of the blaster. Additionally Kay can pick up weapons from fallen foes, with these packing a bigger punch than her basic blaster. Unfortunately these secondary weapons have a limited capacity, being automatically dropped when players either climb obstacles or jump on their speeder.

Talking of Kay's speeder, this is how players will predominantly traverse the various planets in this open world game. Much like the blaster, players will be able to upgrade this as they progress through the game, adding improved durability, acceleration and mobility. As for how this vehicle measures up as a mode of transportation, it isn't exactly the best in comparison to similar games. Granted it does prove fun at times to blast across the various terrains of the different planets, with the wiring noise of its engine bringing a joyous feel of nostalgia, but all this quickly wears off. Once this happens it's hard to overlook its flaws, with the initial set-up of the speeder handling poorly. The game also lacks in speeder combat, with the only way to dispatch pursuing enemies being through the game's adrenaline rush ability or evasion.

Though this is unfortunately the only land based transportation in the game, players do have an alternative experience, voyaging between planets in Kay's Trailblazer ship. Now for full transparency, I've never been a huge lover of space exploration in video games, as despite being an appealing idea, the gameplay usually fails to hit the mark. Outlaws falls into the bang average category, as despite being miles better than the likes of Starfield, it still felt rather clunky at times. This is most noticeable during the combat, as even with its lack of challenge, locking onto enemies can at times prove mind-numbingly tedious.

One of the more interesting aspects of Outlaws is its syndicate system. Being introduced almost instantaneously upon landing on the first planet, the game introduces us to two factions, the Pykes and Crimson Dawn. Naturally choosing to side with one will automatically put you in ill sted with their rival faction with players having the option to either balance their reputation or fully commit to a particular syndicate. As you progress through the game this becomes a fun novelty, with the challenge/reward aspect making completing certain missions or contracts all the more enjoyable. The syndicates themselves also add another dimension to the game's dynamic, with their different styles and mindsets only adding to the rivalry aspect of this system.

As for the campaign itself, for the most part it's an enjoyable experience, with Kay's criminal escapades being full of drama and excitement. Where the game sets itself apart from its counterparts is in its approach to side quests, with the extensive nature of certain tasks resulting in a dynamic combination of combat and puzzle solving. Another way in which Outlaws sets itself apart from its contemporaries is the way it approaches these tangents. Where most games utilise these A to B side quests as a means to bulk out its content, the objectives within Outlaws side quests manage to add depth to its lore, building on the various relationships within. 

The game offers plenty of downtime between missions, featuring several mini games to keep players occupied. Whether it's challenging the high rollers at a game of sabacc, playing the arcade machines or placing a bet on faither races, Outlaws offers a plethora of recreational activities to participate in. In addition to this the game features a couple of practical mini games, with the data spike lockpicking and slicing kit hacking device being a novel way of accessing otherwise inaccessible areas. The former proves the more enjoyable of the two, as despite at times becoming more than a little frustrating, the rhythm based mini game allows for a unique take on a classic games mechanic. As for splicing, it quickly proves to be a tedious addition, with the Wordle-esque symbol puzzle being a novelty that quickly wears off.

Visually speaking Outlaws is a mesmerising game, with its vast landscapes and dramatic cinematics looking crisp from start to finish. The lighting and mood of the various settings also gives a dynamic atmosphere to proceedings, with the dingy corridors and bright Imperial bases complimenting each other perfectly. Transitioning also proves a delight, as despite various glitches being a topic of concern shared by many online, my personal experience was fortunately glitch free.

Verdict

Star Wars Outlaws is a fun new adventure in the galaxy far, far away, that despite not breaking the mould, somehow manages to blast its way into becoming an engrossing space escapade. Whether it's currying favour with the various syndicates or a simple game of sabacc, there are plenty of different ways to pass the time in this galactic caper. The mixture of stealth and third-person combat also adds a dynamic layer to proceedings, that despite becoming repetitive at times, still manages to enthral. Throw in an adorable furry sidekick that steals, fetches and helps combat enemies for you and you're left with a game that despite its imperfections manages to become a refreshing new direction for the franchise.

7.5/10

Saturday, 31 August 2024

NEW Trailer for THE LEGEND OF ZELDA: ECHOES OF WISDOM Highlights Extensive Gameplay

Having been one of the highest selling video games franchises in the last four decades, The Legend of Zelda has evolved massively over the years. This has seen everything from semi-realistic RPGs, open world maps and classic dungeon crawlers. One thing the series hasn't explored properly is a featured game where Princess Zelda is the playable protagonist. That's all about to change with The Legend of Zelda: Echoes of Wisdom, with the Hyrule princess having to enter the Still World to rescue Link. Being less than a month away from release, Nintendo are looking to build yet more hype, dropping a lengthy trailer for the game.

Showcasing what's in store for fans, the five plus minute trailer highlights the various gameplay elements. Featuring a similar art style to the 2019 Link's Awakening remake, the game is set to feature a mixture of platforming and building mechanics. Whilst entering the Still World, Zelda will need to traverse over broken landscapes, having to build platforms to bridge these gaps. These Echo abilities will also come into play during dungeons and boss battles, with this skill set being pivotal to solving puzzles and bamboozling foes. 

As players progress through the game, they will gain Sword Fighting Form, which in essence transforms her into Link. Whilst in this mode Zelda can fight enemies head on or alongside Echoes, giving a more traditional combat system. Your time in this form won't last long, however, with there being a finite time gage on your time in this mode. How and when you utilise this ability is up to you, with the sword’s gauge being refillable by collecting energy.

Finally the trailer introduces us to some of the residents of Hyrule, including an engineer named Dampè. This useful ally crafts various clockwork gizmos, known as automatons, which Zelda can summon to help her defeat enemies. Much like Sword Fighting Form these explosive trinkets don't last forever, breaking once sustaining repetitive damage.

The Legend of Zelda: Echoes of Wisdom is set to arrive on Nintendo Switch on September 26th.

Thursday, 29 August 2024

LIBERTY FALLS Trailer for CALL OF DUTY: BLACK OPS 6

We're one day removed from the Call of Duty: Black Ops 6 Early Access Beta, with Xbox Game Pass subscribers and those who have pre-ordered the game about to get hands-on experience of this latest entry. If this wasn't enough to get fans excited Activision would host their Call of Duty: NEXT event, dropping more information on their upcoming release. Amongst the various news, the publisher would give us a brand new trailer for their round based Zombies mode, showcasing their Liberty Falls map.

The trailer gives us a glimpse of what to expect from the revived rounds based Zombies mode, with the small town of Liberty Falls being one of two maps available at launch. Displaying a hybrid of the classic Zombies mode and the more open world landscape we've become accustomed to in recent years, this best of both worlds take looks as dynamic as ever. The trailer also gives us another look at the zombie horde that players will come up against, with it having the potential to be the franchise's best Zombies mode to date.

The game will also see a long awaited addition to the mode, with players finally being able to save and quit during play. This obviously is only limited to offline matches, but nonetheless should prove a popular addition to the game, allowing more advanced players to take a break between rounds.

Call of Duty: Black Ops 6 is set to arrive on Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4 and PC on October 25th, coming to Game Pass day one.

Wednesday, 28 August 2024

September PLAYSTATION PLUS Games Announced

Sony has announced its PlayStation Plus line-up for September, with the monthly free games becoming available for subscribers on September 3rd. Originally announced via a post on PlayStation Blog, the main attraction this month is Harry Potter: Quidditch Champions with the game releasing the same day as these freebies.

Though it is yet to be seen how the popular wizarding sport will translate as a video game, this is a big upgrade to what we've become accustomed to from the subscription service. Where usually we'd see older games featured as monthly free games, the addition of a brand new game is sure to bring new subscribers to the platform. In addition to Quidditch Champions, MLB The Show 24 and Little Nightmares II make up the remaining two spots in our free monthly games, with all three being available on both PlayStation 4 and PlayStation 5.

PlayStation Plus members currently have until September 2nd to claim August's free games, which includes LEGO Star Wars: The Skywalker Saga, Five Nights at Freddy's: Security Breach and Ender Lilies: Quietus of the Knights.

All three of September's free games will be available for PlayStation Plus members from September 3rd until September 30th.

Source: PlayStation Blog

Tuesday, 27 August 2024

STAR WARS OUTLAWS Metacritic Scores Are In

Star Wars Outlaws is here, with the Ubisoft published game being available as of today (three days early) for anyone that's purchased the Gold or Ultimate editions, as well as active Ubisoft+ subscribers. With this the reviews have begun pouring in, with things looking generally positive for the Massive Entertainment developed game.

As of writing the games Metacritic scores are in the 70s, sitting at 78 on both Xbox Series X (based on 21 critics) and PC (based on 28 critics), whilst only reaching an average of 77 on PlayStation 5 (based on 64 critics). It should be noticed that there is wide radius for the various ratings, with some outlets giving it flawless reviews and others slating in. An example of the latter comes from Eurogamer, who gave the game a 2 out of 5 star rating. There's still time for more reviews to drop between now and the game's official release on August 30th, with it likely to affect the average score one way or another. 

Being the first fully open world game set in the galaxy far, far away, Star Wars Outlaws has been a project that fans have kept a close eye on. It will see players take control of Kay Vess, a scavenger seeking freedom and the ability to start a fresh life, being accompanied by her companion Nix. The game is set to take place between the events of Empire Strikes Back and Return of the Jedi, with the story taking place over several different planets.

Star Wars Outlaws is set to arrive on Xbox Series X/S, PlayStation 5 and PC on August 30th, currently being available for Ubisoft+ subscribers and those that have pre-ordered the Gold or Ultimate editions.

Monday, 26 August 2024

"SYCHO" SID EUDY Passes Away Age 63

Wrestling legend Sid Eudy, better known to fans as Sycho Sid or Sid Vicious, has sadly passed away at the age of 63 following a battle with cancer. The news comes from Eudy's son, Gunnar, who would share the news on Facebook making the following statement:

“Dear friends and family,

I am deeply saddened to share that my father, Sid Eudy, has passed away after battling cancer for several years. He was a man of strength, kindness, and love, and his presence will be greatly missed.

We appreciate your thoughts and prayers as we grieve this loss. Details for a memorial service will be shared soon.Thank you for your support.

Sincerely, Gunnar Eudy”

Having had multiple runs with both WWE and WCW, being a multiple time World Champion in both, Eudy would become an imposing force, being billed at 6ft 9” tall. Beginning his career in Memphis in 1987, Eudy would also perform for New Japan and World Class Championship Wrestling, adopting the name Sid Vicious for the latter. Eudy would go on to have a tenured career, main eventing WrestleMania 13 against The Undertaker, becoming predominantly retired following a leg injury in 2001.

I'd like to extend my sincere condolences to Sid Eudy’s family and friends during this sad time.

RUSH HOUR 4 Could See Controversial Director Return

A fourth instalment of Rush Hour is reportedly in the works, with a new film starring Jackie Chan and Chris Tucker being pitched to several studios. The only problem that comes from this is that it looks as if controversial director, Brett Ratner is attached to return to the franchise.

As reported by The Hollywood Reporter, the film was apparently presented to Lionsgate, with the studio holding a meeting to discuss the project back in July of this year. The idea of working on a fourth instalment appears to appeal to Lionsgate, with the studio seeing the nostalgic action comedy franchise as something to compliment its already successful John Wick series. The only problem with getting it off the ground is the potential involvement of Ratner, who has been absent from Hollywood since accusations of sexual misconduct. 

Having faced multiple allegations of sexual misconduct and harassment during the #metoo movement back in 2017, Ratner has continuously denied any wrongdoing, with no criminal charges being brought against him. Despite this the director would see himself dropped by his agency, having yet to make a film since. Due to the controversy surrounding this, then distributors Warner Bros. would allow the licence to go elsewhere, with the likes of Paramount and Sony passing on the opportunity given the prospect of Ratner's involvement.

The film's stars, Jackie Chan and Chris Tucker aren't officially attached to return for Rush Hour 4, but have both previously expressed interest in a return to the franchise. 

Source: The Hollywood Reporter

DYING LIGHT 2 ULTIMATE EDITION to Become DISCONTINUED

Having announced a new Dying Light game at Gamescom, developers Techland now have the task of generating hype. The company do appear to be rectifying a potential error they made during the announcement, stating that Dying Light: The Beast will be free for anyone that purchased Dying Light 2: Stay Human's Ultimate Edition. This decision was supposedly made due to the fact that The Beast was originally intended as DLC, before evolving into a much grander project. 

In an apparent bid to prevent gamers purchasing (or upgrading to) the Ultimate Edition in hopes of grabbing a freebie, Techland have announced that they will be pulling it from digital stores come September 30th. This means that anyone that doesn't currently own the game or looking to upgrade must do so before then or miss out on the chance of getting Dying Light: The Beast for free.

The upcoming game will once again see players take control of Kyle Crane, seeking revenge on those that have imprisoned and experimented on him for the last thirteen years. Though little is known about the game at present, this new instalment will see a different Crane, with the character possessing mutated abilities. It is expected to act more like a first-person shooter than a survival horror, featuring both solo and up to four-player co-op, with shared progression. 

Dying Light: The Beast is set to arrive on Xbox Series X/S, PlayStation 5 and PC at an undisclosed date.

Sunday, 25 August 2024

BLINK TWICE Review

“Are you having a good time?” That's the question that Blink Twice asks in its tagline, with this psychological thriller looking to leave moviegoers entertained from start to finish. Having an enticing premise, with a slew of alluring trailers, this Amazon MGM Studios distributed film certainly shows potential, with the ulterior motives within its plot begging to be explored. The only question left is whether it will live up to all this potential, and if we'll find ourselves having a good time.

The film follows Frieda (Naomi Ackie), a cocktail waitress infatuated with tech billionaire Slater King (ChanningTatum), scrolling through his social media to learn tidbits about his daily life. Whilst working at one of his fundraising galas, her dreams slowly start to become reality, with the suave businessman inviting her to join him and his friends for a once in a lifetime holiday on his private island. This lavish party life soon proves too good to be true, as when strange stuff starts to happen, Frida must uncover what is actually happening on this island or risk certain fatality.

Zoë Kravitz makes her directorial debut, with The Batman actress also co-writing the script with E.T. Feigenbaum. Originally planning on calling the film Pussy Island, the duo had clear intentions of delivering a product intended to shock. What we get from the film's 102 minute runtime is a narrative that achieves this and more, with its remote island setting and cult-like thropes resulting in some disturbing moments. Though we've seen these various plot points in the past, with the film lacking any form of originality, it does try to stand out on its own, with there being a stylish look to this glamorous island.

The film spends the majority of its opening act setting the tone of this thriller, introducing us to its key players and their individual desires. Though Kravitz spends a chunk of time on this, it proves pivotal to the plot, allowing viewers to understand our billionaire's past, hinting at the sinister twists in store for Frieda. What follows, however, is a rather sluggish sequence of events, with the party life quickly becoming repetitive and unproductive. Granted there are some fun moments, with the dialogue being at times witty, but it's overall stunted progression proves detrimental to proceedings.

The casting of Naomi Ackie as Frieda proves a delight, with the actress bringing a stoic nature to the character. Being introduced almost like a giddy schoolgirl, Freida quickly evolves into a sceptical visitor to King's exotic island, with Ackie portraying these emotions wonderfully. Whether it's the low-key romantic moments shared with Tatum or reflecting over events with Freida's friend Jess (Alia Shawkat), the actress manages to add a layer of despair to proceedings. This all continues to build as the plot thickens, with there being a fabulous balance of fear and courage.

At its core the film becomes a power struggle between men and women, with it quickly developing vibes of Jeffrey Epstein’s notorious island. As a direct result of this we see the natural supports that form between women, with complete strangers bonding over a common goal. All this is where the supporting cast come in, with Christian Slater (Vic), Haley Joe Osment (Tom) and Simon Rex (Cody) all helping to sell the extravagant party life. On the flip side of this we see an unlikely sisterhood form between Ackie and Adria Arjona (Sarah), with the duo finding strength in numbers.

Channing Tatum takes on the role of tech billionaire, Slater King, with the actor once again proving that his talents shine brightest in these more serious roles. From his character's introduction to the credits rolling, the actor projects an enveloping aura, all whilst having a sinister temperament lurking in the shadows. As the narrative unfolds, Tatum embraces King's wicked side, managing to go from menace to charming on the turn of a dime. This is all bolstered by the actor's natural charm and magnetism, with the character's popularity turning him into the nucleus of this ensemble cast.

Things continue to intensify as the film moves into its final act, with the more disturbing aspects of its narrative coming to a crescendo. What comes from this is quite possibly the most captivating moments of the film, with the dialogue and emotion shared between Ackie and Tattum being awe inspiring to say the least. Despite this, there are some puzzling aspects about how the film ends, with certain twists and turns coming across far-fetched and at times rather stupid. Nevertheless, things do end on a general strong note, leaving viewers with a couple of head scratchers.

Verdict

Blink Twice is a stylish thriller that, despite its big ideas, fails to reach the psychological heights that Zoë Kravitz was clearly aspiring for. Having an intriguing premise and its fair share of intricate twists, the film had the potential to captivate. It unfortunately falls victim to incredibly poor pacing issues, becoming rather repetitive in the process. In doing so it fails to spend time on fleshing out its bigger set-pieces, with too many pivotal moments becoming somewhat of an afterthought. 

5/10